Hello everyone, friends!
I present to you a new modular game level in sci-fi style.
All objects are created using a state-of-the-art face-weighted normal pipeline to improve the performance of your project.
Main characteristics:
Kit modules have multiple metrics
Customizable materials with adjustable parameters such as color, roughness, dirt, wear, scratches, etc.
All textures in PNG format
All original objects, including decals, in FBX format in case you need to either create from scratch or edit something
Stickers and signs to place it inside the stage
Technical description:
Number of Trises: 22 to 21762
Number of unique meshes: 107
Number of unique decals: 63
Collisions: yes, manually created
Number of blueprint assets: 26
Texture Resolution: 4096*4096
Number of main textures: 4
Number of additional decal textures: 10
Number of materials: 11
Number of copies of materials: 72
Level development also implies a special cycle of work, each stage of which I analyzed in detail in my blog (https://www.artstation.com/sinkir24/blog).
If you like my work, please leave me a review!
Cinimatic
GamePlay_Sci Fi_Technical_location