in the third part, the dynamic game environment of the location was already fully assembled, a complete optimization was made, which led to +20 fps. I would like to express my gratitude to my colleague Alexander Slavsky https://www.artstation.com/aleksandrslava who shared his character to demonstrate the location. I also express great respect to my mentor Rostislav Olar, for tips and huge growth. Also, many thanks to the friendly team of Tim art for good advice.