Hi! This is my first large-scale project with a sci-fi environment. In this game location 101524 polygons, 11 game assets and 3 materials (4096 * 4096 pixels).
Cassettes were modeled in 3ds Max (UVW scans were also made there), texturing was done in Substance Painter, the location was visualized in Unreal Engine 4 with full customization of the game environment.
Photoshop was used for the final pictures of the analysis of the work, a rendering of the video material was made in Vegas Pro.